
Work it out!
An entry for BGDJam 26. This Corporate Survival-Simulation game follows a new employee who must multitask between completing office tasks and purging PC viruses to avoid getting fired. Built with Unity Engine, I acted as the Solo Programmer responsible for engineering the entire codebase and core mechanics.
Gained experience in architecting a scalable Gacha-based quest system and building an interactive Retro OS using Unity UI Canvas. Utilized PrimeTween for smooth UI animations and managed complex game state machines for the core multitasking loop.






